Mange er frustrerte og irriterte over at det ennå ikke foreligger noen som helst form for konkret informasjon vedrørende Half-Life 3, eller om prosjektet i det hele tatt eksisterer. I et intervju med Washington Post forklarer Valves Gabe Newell hvordan den anerkjente utvikleren foretrekker å gå nye veier og innovere fremfor å satse på sikre kort.
I just think that we're more confident now and we've got that experience in lots of things. When we started out we were a single-player video game company that could have been really successful just doing Half-Life sequel after Half-Life sequel, but we collectively said let's try to make multi-player games even though there's never been a commercial successful multi-player game.
Then we tried to do Steam. There were a bunch of people internally who thought Steam was a really bad idea, but what they didn't think was that they would tell the people who were working on Steam what to do with their time. They were like "that's what you want to do wit your time, that's fine, but we're going to spend our time working on Half-Life 2. We think you're kind of wasting your time, but it's your time to waste." "
Med disse ordene er det kanskje ikke noen grunn til å holde pusten i påvente av Half-Life 3, men det er uansett en beundringsverdig måte å drive et såpass stort firma på.