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Gran Turismo 4

E3: Gran Turismo 4 - de siste bildene

Sony kan ikke gjøre feil med Gran Turismo serien, og skal man tro på den første informasjonen og de første bildene, så blir også neste spill storartet. Vi har den siste informasjonen og de siste bildene innenfor.

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* Påkrevd felt

Sony kan ikke gjøre feil med Gran Turismo serien, og skal man tro på den første informasjonen og de første bildene, så blir også neste spill storartet.

HQ

Her er den seneste informasjonen og de siste bildene:

Latest Edition to Award-Winning Racing Series Raises Bar For All PlayStation 2 Software

LOS ANGELES, May 14, 2003 - Sony Computer Entertainment America Inc. announced today the winter release of Gran TurismoTM4, available exclusively for the PlayStation®2 computer entertainment system. Following in the footsteps of the PlayStation 2 "Greatest Hit," Gran TurismoTM 3 A-spec, Gran Turismo 4 features similarly, authentic racing gameplay with new fully-enhanced features that focus on more cars, courses, race modes and online gameplay via the Network Adaptor (Ethernet/modem) (for PlayStation 2). Developed by Polyphony Digital Inc., Gran Turismo 4 uses an all-new physics engine coupled with revolutionary technology to deliver enhanced, if not perfected, game physics and graphics providing a near-realistic automotive racing simulation.

As one of the most popular game franchises in the world, worldwide unit sales for all three titles combined is nearly 30 million while unit sales for North America are more than 12 million.

"In Gran Turismo 4, automotive racing is much more than a sport, it is a lifestyle as we take advantage of the highly successful game mechanics of its predecessor and present an even more, in-depth racing experience with all new features," said Ami Blaire, director, product marketing, Sony Computer Entertainment America. "Due to its cutting-edge technology, enhanced online mode and worldwide anticipation, we are confident that Gran Turismo 4 will meet the demand of our fans and automotive enthusiasts while reaching out to new PlayStation 2 users."

In Gran Turismo 4, the characteristics of the cars are realistically designed and calculated so that they handle to the "real-life" physics of that particular vehicle, taking into account weight, speed, friction, wind, and more. To further enhance the realism of the driving experience, new technology blends real-time action with a photo-fixed background to immerse the player in real-life environments such as New York City, the Grand Canyon and others. Highly detailed vehicles and environment mapping create broadcast-quality graphics, from light and competitor car reflections on the player's automobile to leaves on a tree shaking in the wind.

The online mode features a robust system for players to race with up to six other players and interact and chat with others to form an automotive community.

In offline gameplay, players will have the opportunity to race in an enhanced arcade and simulation mode based upon similar game mechanics from Gran Turismo 3 A-spec. In both modes, players will have access to experience more than 500 authentic automobiles encompassing manufacturers from around the world, with a range from vintage to modern vehicles. Courses include existing closed racing circuits to specially designed city courses, reaching a total count of up to 100 tracks.

The arcade mode allows players to compete against each other or the artificial intelligence on select courses. The simulation mode allows players to start from the bottom and earn their way up the ladder as they acquire driving licenses, race to earn money, unlock cars and courses, buy and sell cars, upgrade parts and compete in various championships. Playable from both first- and third-person perspectives, Gran Turismo 4 offers advanced opponent behavior to capture real-life racing and unpredictability of finishes.

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